The Beastmoon Hunt is a competitive team-based event in Wizard101, designed to collectively work towards a goal: reach 100 points before the opposing team, by capturing Battle Rings on the map.
The mechanics can be confusing at first, and the plethora of Beast Forms available may seem discouraging when you are new, but it is fairly simple to grasp the concept of this event after giving it a few tries. I recommend reading the Beastmoon Hunt Starter Guide if you are unfamiliar with this event!
The most notable reward is the highly coveted Lunari currency, which is used to buy craftable Beastmoon robes, and upgrade your Beast Forms.
Beast Levels vs. Tiers
This is a very common question: should I invest in upgrading Levels or Tiers? To answer that, we need to know the difference between the two and the effects they produce.
Levels
There are 5 levels in total, which make your Beast Forms more powerful by giving them an additional spell at each level. Upgrading levels requires fewer Lunari in comparison with tiers, although the price increases as the levels go up. The big downside is that upgrading levels only produces temporary effects: you only get to keep that Beast Form's level while the Beastmoon Hunt event is active — it will reset automatically the next time it comes up. In the next event, your beast's level will be equal to that of its highest unlocked tier.
Tiers
Tiers, on the other hand, make your deck space larger, allowing you to purchase more Battle Cards before each match starts. Unlike levels, upgrading tiers is expensive, but you keep them unlocked forever — they do not reset. They are a better investment in the long term.
Example: say you upgrade a Beast Form to Tier 2 and Level 3. The next time Beastmoon Hunt comes around, that beast will be Tier 2, Level 2.
Normal Battle Rings vs. Spiral Battle Ring
Battle Rings may all look the same, but but there are three different types: each map has 4 normal Battle Rings, 1 Spiral Battle Ring (at the center of the map) and a few secondary rings. Your priority should always be to conquer Spiral by defeating your opponents, as it gives the maximum number of points. Fighting beasts at normal Battle Rings will also grant a decent amount of points if your team can come out on top, but fighting in secondary rings is simply a waste of time and units that could be helping elsewhere.
When the difference in points is great and you are on the losing side, don't capture normal rings: this will only help your opponents, because they will eventually take them back. Instead, the best course of action is to gather as much pips as you can and have a full team of beasts ready to take the Spiral; it's usually a game changer, if you can win there.
Who to target first
All beasts are unique, but there's a common denominator between each class: Ice is good at shielding, Life is good at healing, Storm can pack a punch, Fire will deal significant damage over time, Balance is a great support, Myth can summon minions and Death can drain your health and weaken other beasts. Ok, that's pretty much in line with our schools of magic, right? So who do you actually target first when you are fighting?
The answer is obvious in any strategy: healers first, always. The hammers are next in line: Myth Rat and Storm Beasts are especially dangerous, so take them out as soon as possible. And while Death and Fire beasts are not hammers, they are very troublesome. Support is best kept for last, as they tend to be weak on their own.
Order of priority
- 1. Life Fairy/Draconian/Colossus and Balance Fairy.
- 2. Myth Rat, Storm Krokomummy/Wolf, Death Fairy/Ninja Pig, Fire Elf/Minotaur/Ninja Pig.
- 3. Storm Rat, Myth Minotaur, Ice Colossus/Elf/Krokomummy.
- 4. Any other remaining beasts, including Balance Cyclops/Wolf and Death Cyclops.
The journey to becoming a Beastmoon Champion is long, but you are well on your way! Good luck and happy hunting!